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The game of life by Will Wright June 7, 2006

Posted by farshadf in Games, Uncategorized.

“For many it’s a cold hard fact: the price of developing a game for the next-generation of systems is going to skyrocket. It’s going to take warehouses full of artists and level designers to create all the content for every title. For many, this proposition is terrifying. Is there another way?” E.g. ‘Sims2′ took over 22.000 animations all done manually. So why not let users create your content (so called “procedural” content development)?
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GameSpy: Will Wright Presents Spore… and a New Way to Think About Games

Release date of the game is 2007. But you can already check out screenshots/trailer:



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